Y444 a day ago

Product manager ex. game designer with a number of puzzle/word game in operation here.

- Having a timer (urgency) is usually not a very good idea for thinky games. If you insist on having a timer consider making it count upwards.

- Additionally as other commenters mentioned is the game is a time trial it needs an explicit “Start” button. Also stop the timer when user is not playing e.g. reading the rules.

- There’s no point of having a “Play again” option for a Wordle style daily game, the thinking part is already done, so any replay is just an exercise in dexterity.

- It’s okay to be US-centric actually, doesn’t matter unless you are very serious about monetizing it, and even then being US-centric will work.

- Consider showing rules for first time users before staring the puzzle.

- Consider having some sort of overarching thing in your puzzle, so it’s not just five words on a specific topic to guess, but something more, like a hidden word across all five etc. This makes a delightful discovery moment and sometimes might work as a clue.

  • oliwary 7 hours ago

    This is really good feedback I think. My puzzle has an overarching thing with down direction also forming words: https://squareword.org/

    I think that would not work here as there are though as there are not enough combinations. I quite like this one though, combining the unscramble mechanic with a category. A bit like a combination of connections and waffle.

    For the "play again" issue, in my latest game https://spaceword.org I made it an open-ended puzzle, where there is no correct answer, so people can keep improving as long as they want.

    • wordglyph 6 hours ago

      You got some fun games! I like your simple direction ui on spaceword. And I enjoyed the time it took to solve square word. It's good to have play again so players can get better. I implemented it on https://wordglyph.xyz for same reasons. It's nice to see players discover the stick strategy over time and get better.

  • FlamingMoe a day ago

    "a timer (urgency) is usually not a very good idea for thinky games" 100% agree. I hate the timer on the NY Times mini puzzle. I like these types of simple games for unwinding, and a timer makes it more stressful.

    • tchock23 an hour ago

      The timer makes it competitive. Every day I "compete" with a friend of mine across the country to see who can finish the mini crossword faster. Without that it wouldn't be fun (for me at least). I unwind with the bigger crossword and just ignore the timer at the top.

      • tstrimple 9 minutes ago

        That’s why I liked the suggestion of a count up timer versus a count down timer. It’s a small difference, but removes immediacy while still allowing competition.

    • zamadatix 4 hours ago

      They do give the option in the settings for this reason but I think that's the best part about the mini specifically, it enables the daily leaderboards to work even for folks who's friend group doesn't sit down and do full Saturday level crosswords regularly. I think the midis/larges are a better balance if you're just looking for relaxing but short solo play and there I wouldn't really mind if the timer was off by default (or not, there is less competition at that point).

    • binarymax a day ago

      Contrarily, I love the mini timer, because it’s something to beat. The mini is too easy of a puzzle. The NYT crossword is more for the thinking type - it also has a timer, but its less in your face and I don’t feel the pressure.

      • hnlmorg a day ago

        You can still have that with a count up timer (like the GP suggested) but then you don’t put people off like myself who don’t want to be timed out of games

      • sharkweek a day ago

        I agree - me and several friends had a rolling text convo where we’d share our mini times each day in a fun daily competition.

        Has since faded but anytime I think about it I like to load up the puzzle app and do it.

    • fiddlerwoaroof a day ago

      This reminds me a bit of Boggle which really needs a timer. If anything, the timer on this is too long: I did it in 0:32 and was better than 53% of other users, which suggests to me the timer should be about a minute

  • ugh123 17 hours ago

    >There’s no point of having a “Play again” option for a Wordle style daily game, the thinking part is already done, so any replay is just an exercise in dexterity.

    What if i'm handing it to a friend/spouse to play to beat my time?

    >Consider having some sort of overarching thing in your puzzle, so it’s not just five words on a specific topic to guess, but something more, like a hidden word across all five etc. This makes a delightful discovery moment and sometimes might work as a clue.

    That just sounds like your idea for a different type of game. I like his current idea for this game.

    • Y444 16 hours ago

      >What if i'm handing it to a friend/spouse to play to beat my time?

      I generally find it more effective to improve the parts that concern most of the audience, like the timer that is seen by every player. The pass-and-play use case is valid but seems pretty rare.

      >That just sounds like your idea for a different type of game. I like his current idea for this game.

      Yes, it’s a part of giving feedback, the author might not like any of my comments and is free to ignore them, it’s their game. But why do _you_ seem so irritated about it?

      • SamBam 7 hours ago

        > The pass-and-play use case is valid but seems pretty rare.

        The NY Times Mini Crossword specifically has a "Clear" button for this very use-case.

      • gnatman 8 hours ago

        I don't think that commenter is irritated-- they're making gameplay comments just as you are, comments that you too are free to ignore.

        • Y444 4 hours ago

          Fair enough, I somehow imagined a wrong tone of voice in their message, shouldn’t have done that.

    • scottmf 14 hours ago

      > What if i'm handing it to a friend/spouse to play to beat my time?

      then that works better with his suggestion for a timer rather than a countdown

      you could retain a challenge aspect by showing average time to solve (or your result compared to others; “You did better than 94% of people!” etc)

  • huijzer a day ago

    > It’s okay to be US-centric actually, doesn’t matter unless you are very serious about monetizing it, and even then being US-centric will work.

    As a European who on a typical day uses/watched/reads more English than my native language, I agree. Except sports teams and other more locally phenomena. Those are the worst.

    • aardshark 9 hours ago

      Nah, it's very annoying to be country-centric. The NYT game clues are just so fucking American sometimes and it's very irritating. It's difficult to avoid this altogether of course, but staying away from sports and politics helps a good bit.

    • doublerabbit 12 hours ago

      I am from the UK, I hate word games that specialise with US English spelling over than British English.

      Getting the answer wrong when trying to spell the correct answer in British English spelling ruins the game.

  • aerhardt 6 hours ago

    Reading comments about a puzzle game coming from a "product manager ex. game designer with a number of puzzle/word game in operation" is one of the main reasons why I come to HN.

  • Anon4Now 15 hours ago

    > - Consider having some sort of overarching thing in your puzzle, so it’s not just five words on a specific topic to guess, but something more, like a hidden word across all five etc. This makes a delightful discovery moment and sometimes might work as a clue.

    You've essentially described the Jumble puzzle, which appeared in daily newspapers. It's been around since 1954, but I'm not surprised to see it reinvented since few people get a daily newspaper anymore.

    https://en.wikipedia.org/wiki/Jumble

  • JKCalhoun a day ago

    Agree that timers suck the fun out of a game like this. I avoid any solitaire game with a timer for example.

    • Y444 a day ago

      Some crossword people like having their timers (see NYT Games app for example), but as I’ve mentioned the timers are counting up, not triggering any negative conditions, and can be turned off completely.

    • accrual a day ago

      The OG Windows 3 solitaire has an option to disable the timer, it's one of the first things I uncheck. I did "speedrun" solitaire in my computer classes for fun, though. :)

  • 2muchcoffeeman 13 hours ago

    I think the timer exists since there are only so many 5 letter words. And you have just shown players the letters.

    You can complete this by just starting words with the letters available of which there are only so many combinations.

  • ohnoabigshark a day ago

    The overarching "thing" in the puzzle is a great idea. Choose a column that spells another answer when you get them all right. Works even if you expand the size of the word grid.

  • redbell 14 hours ago

    >..you are very serious about monetizing it

    Ads aside, I'm curious to know what you think would be a good monetizing strategy for this kind of games (simple, online): subscriptions, sponsorship, donations..?

    • Y444 12 hours ago

      Unfortunately, I think ads is the most realistic way to go.

      Sponsorships and/or donations would be a nice “beer money” bonus.

      Subscriptions are PITA and too much hassle unless you’re doing them via some third party and they won’t bring a good amount of money at the “online daily puzzle in a browser” scale.

      There are more exotic ways like licensing your puzzles to other sites, like online newspaper puzzle pages, Puzzmo is going in this direction IIRC.

  • slig 11 hours ago

    Hi! I'm working on a project that could benefit from that kind of experience. Do you offer consulting services?

    • Y444 10 hours ago

      Sorry, I don't have capacity for more than a few comments here or a casual chat once in a while.

  • megadata a day ago

    > and even then being US-centric will work.

    The world has sadly changed a lot in recent months.

    • bdhcuidbebe a day ago

      What did I miss, did Trump replace the english language now?

      • tasty_freeze a day ago

        The implication wasn't that people have stopped knowing or using English. The implication was that much of the world, except Russia and her allies, suddenly has a much great deal of resentment toward the US.

      • taneq a day ago

        There’s a 40% tariff on the letter ‘u’.

        • nathancahill a day ago

          _ser paid 40% to incl_de that letter in this comment.

      • zwnow a day ago

        English? Did you mean USAlish?

  • xyst a day ago

    This is 90% of my thoughts as well.

    Another note I had is: keep the words to a specific category rather than a broad category.

    For example: the today’s puzzle of “professional sports teams” had 4/5 of the teams from the NBA. The 5th answer was either the Detroit “Lions” (a professional _American football_ team) or more likely the London “Lions” (a _British_ professional basketball team).

    • HenryBemis a day ago

      I live in the EU. I have no idea about US hand-egg teams. As long as these are proper words (e.g. Bucks, Lions) and they are not "rizzz" (or whatever other moronic sound comes out of people with 45 IQ) then people will play the game.

      • wizzwizz4 9 hours ago

        The sound "rizz" is present in the word "charisma".

  • 4887d30omd8 a day ago

    This is good feedback. Is there a single resource you would recommend for someone somewhat interested in game design?

    • Y444 17 hours ago

      If you want a general overview try finding a book called “Fundamentals of Fame Design” by Ernest Adams. It is a sensible intro, after that - just dive into thematic communities and do your own things.

      I know nothing about formal game design education sorry.

      • redbell 14 hours ago

        Thanks for sharing! I found it on amazon: https://www.amazon.com/Fundamentals-Game-Design-Ernest-Adams...

        Also, because the keys "F" and "G" are adjacent in the keyboard layout, I believe you made a typo in the book title where you wrote Fame instead of Game.

        • jtafurth 14 hours ago

          I thought for a moment it was a really interesting wordplay which I did not understand.

        • Y444 14 hours ago

          Yes, sorry about that.

          I’d love to learn “fame design” though haha

  • bagels 21 hours ago

    I agree about the timer. I almost quit after 10 seconds because of the timer.

  • bahmboo 16 hours ago

    Thank you. I really appreciate product people.

  • Kuyawa 8 hours ago

    What's the best way to monetize a game like this?

  • cognomano a day ago

    May be making the countdown optional will be better. I like it!

  • SalmoShalazar 8 hours ago

    I really dislike your suggestion to eliminate the timer. You frame it like it’s objectively the better choice since you’re a professional - however it’s not. It’s a design decision that leads to a sense of urgency that many players enjoy. Games don’t need to be for everyone. This drive towards the most universally appealing, milquetoast design decisions neuters games.

  • wordglyph a day ago

    [flagged]

    • coldtrait 18 hours ago

      Thanks , just found a new fun word game!

  • doctorpangloss a day ago

    The timer doesn’t matter.

    Nobody needs rules for this game.

mft_ a day ago

Nice concept, but US-centric short/slang sports teams' names is a bit misjudged as the very first puzzle when introducing your new game to an international audience. I solved them because they're (mostly) words rather than them having meaning to me.

  • enlyth a day ago

    I wish there was a more internationally friendly version of NYT Games, they're so fun and I play them daily but a lot US cultural knowledge is required at times

    • angry_moose a day ago

      It cuts both ways.

      Cryptic Crosswords are almost impenetrable from the US as they're so deep in UK specific words, spellings, and trivia.

      • benrutter a day ago

        I love cryptic crossword, but there's so many "inside rules" that make them hard to approach for newcomers. It doesn't help that there really aren't a lot of good easy cryptics.

        • jen729w a day ago

          Yeah but that's like saying that there are so many "openings" in chess, it makes it hard for newcomers.

          That's the game! The 'inside rules' for a cryptic are what makes it cryptic. Without them you just have a word puzzle.

          • asutekku 18 hours ago

            The thing with chess, even if you don't know the rules, you can still play and (potentially) lose the game. If you don't know some random american trivia, you're stuck forever.

  • JKCalhoun a day ago

    Yep, didn't even notice they were supposed to be sports teams. I wondered why there were so many plural words.

  • spicybright a day ago

    Same complaint. Also, not to poke fun at us too hard but there's probably less sports fans here than the average population :)

    Really like the idea though.

    • SirSourdough a day ago

      For those of you who are put off from trying the game by the category for today’s puzzle being sports, note there are other puzzles from prior days with more general topics.

      Click the calendar icon at top of page for the archive.

      • layer8 a day ago

        What the hell is “Planta” though. ;)

  • dylan604 a day ago

    These are short little words that are not uncommon even if you are not familiar with sportsball teams. If you struggled unscrambling these words, I'd suggest your vocab is just in dire need of expansion.

jamesdhutton 12 hours ago

It was fun. Couple of suggestions:

- It gave me “TCAAN” which stumped me. Afterwards I pasted it into the Internet Anagram Server, which failed to find any acronyms for it. So I can say with some confidence I don’t think it’s a valid word. Suggest making sure you’re using a dictionary similar to Wordle’s one.

- The game should reveal the solution at the end if the player fails to guess any words.

  • SamBam 7 hours ago

    The game ought to make it explicit that proper names are allowed.

    But, personally, I would remove proper names, to make it more like most other word games (wordle, spelling bee, jumble, etc.). Crosswords do have proper names, but they've got the clue context to go with them.

  • bogtog 12 hours ago

    Catan! (of settling fame)

    • jamesdhutton 12 hours ago

      Ahhh. Proper noun though right? I would suggest excluding proper nouns.

      • kevincox 4 hours ago

        Yeah, it was a bit strange but it did fit the theme of board games which was a solid hint.

  • djaychela 12 hours ago

    Came here to say exactly this. I let the timer expire and was expecting to be able to see the answer rather than resort to an anagram solver site...

linsomniac a day ago

A coworker and my wife and I have recently been really enjoying https://bracket.city which is a crossword-clue inspired word game with daily puzzles. It does take a little while to figure out, I'd recommend starting off asking for hints fairly often to decrease frustration, but after a couple weeks my wife and I are on a streak of 3 days of scoring 100.

  • Kiro 12 hours ago

    I thought this was way too hard. I didn't figure out a single word and even failed the tutorial. Seeing everyone loving it makes me feel really stupid.

    • linsomniac 7 hours ago

      I do think it is something that is a bit of a learned skill. I've done around 30 of them and the earlier ones I did rather poorly on, and even within the last 15 puzzles I had one where I scored 0. But the last 3 puzzles I've scored 100 on.

      It's not for everyone I'm sure, especially if you are unfamiliar with common English phrases (like "bang for the buck").

  • kbrackbill a day ago

    Thanks for the suggestion, that was really fun. One I've been really enjoying in the same vein is https://raddle.quest

    • linsomniac a day ago

      Thanks for that, I just played todays and it is pretty fun!

  • tolien a day ago

    I'll quite often wind up solving this by a sort of parallel construction, as in rather than getting the hint I can work out what word is supposed to be there based on what's around it. Some of the clues can be really cryptic.

    • linsomniac a day ago

      Yes, that is the real trick when you get stuck is to start constructing the clues that it will eventually become.

  • jimnotgym 12 hours ago

    I find it a bit US centric, like many of these games

  • j_bum a day ago

    Oh we absolutely love bracket city, +1

    I’ve showed it to my friends, and it’s stuck. My brother shared it with all of his coworkers and they’re now playing too.

    It’s fun watching it “spread” amongst my social group

    • linsomniac a day ago

      You've had better luck spreading it than I have it sounds like. Everyone I've mentioned it to has said "It's too hard" and I don't think has really even given it a shot.

  • silisili a day ago

    Same. I saw a show HN on this a couple weeks ago and have been borderline addicted since.

  • xnorswap a day ago

    Neat puzzle.

    My first wrong answer was an international spelling issue. It would be nice if it accepted then silently corrected based on equivalent international spellings, but I can also understand why it doesn't, sometimes it might be more crucial to the solution.

    • linsomniac a day ago

      There is a "mayor@" e-mail you can use to submit requests like this and the developer has been pretty responsive.

  • mildavw a day ago

    Final score: 4.0 :/

    But pretty creative game. Thanks for sharing!

    • linsomniac a day ago

      That is probably around where my first score was. :-) My wife and I had a 0 a couple weeks ago.

godelski a day ago

First off, I love the game. Your mom isn't just placating you. It is fun.

Second, I think given all this advice a real clear example can be seen by looking at NYT's Wordle[0]. Instructions are the first thing you see and cover the puzzle. You then click start.

Importantly, the instructions have an example. While the puzzle is extremely intuitive, an example can eliminate almost any ambiguity (intuitive for most people but maybe not kids, non-native English speakers, or just things like someone shoves the game into their friends face. Who knows). There can be a button on the side to show instructions again, which should cover the puzzle and stop the timer.

  > Having a timer (urgency) is usually not a very good idea for thinky games.
Personally, I like the timer. The game is simple and clearly meant to be played in a small fast setting, so I think this works. Can also reduce pressure (as well as induce) since someone might think "oh, I got 5 minutes to play" instead of having to "sit down".

There's plenty of "thinky games" that have timers: Jeopardy and Wheel of Fortune are two good examples. Almost any TV game is timed. I don't think there's a problem with this and the pressure can make it fun while also conveying that it won't take a person all day.

  > There’s no point of having a “Play again” 
Could be good to show solutions. If not, maybe also count "attempts"? IDK

[0] https://www.nytimes.com/games/wordle/index.html

  • latexr 21 hours ago

    > Almost any TV game is timed.

    For the benefit of the audience watching, not the player. You wouldn’t want someone consuming the whole show because they do not make a move. There’s little reason to care about time limits on a game someone plays by themselves.

  • esperent 17 hours ago

    > Personally, I like the timer.

    Personally, I hate the timer. It makes me feel stressed. I guessed the first word then decided to stop playing because of the timer.

    It's clear while some people appreciate it, many people won't play the game if it has a timer. So, make it optional.

    • godelski 13 hours ago

      There's a 5 minute timer you can effectively guess all permutations in that time. Ignore the timer. The only real limitation is coming from you.

      There needs to be some limit like how wordle limits the number of guesses. The timer is good in that it can put pressure in especially considering how simple the game is. The long length means almost everyone has enough time

nisse72 2 hours ago

I like the idea but there were several examples where I found a word but it was not the word the game wanted, and I was told "invalid word". Examples: I found "STONE" but the correct word was "NOTES", or "SPILL" vs "PILLS" etc. Extremely frustrating!

  • nazgul17 an hour ago

    And don't forget TONES!

wrsh07 2 hours ago

This is fun! I like the timing challenge but for many people this is a turnoff (there's a great interview with Zach Gage^ where he discusses research - some people are unable to critically think / learn new things while under pressure)

So giving a sandbox where there is no pressure will probably be more fun for a large subset of players

My only real complaint: please include a puzzle version number in the auto copied share link so that if I solve yesterday's you know that's different from you solving today's

Incidentally you could probably let people try historic puzzles from the link if you wanted (compete on that one vs play today's), that would be a nice wordle feature

^ I think the humans make games podcast

spicybright a day ago

Just worked through a lot of the puzzles. I love the concept, and I also like how the timer doesn't reset when you switch between them.

3 pieces of feedback:

1. Since your time matters, a start button before a new puzzle is presented would be nice.

2. I wanted to play more puzzles but didn't realize the calendar button up top switched puzzles till reading comments. I think fading the screen with an overlay with the existing buttons and adding a "Play Another?" button would hook people in more.

3. Some of the scrambles are too easy. Maybe that's by design, but an example is "PAWSN" in the apr 4th chess puzzle, it's stupidly obvious compared to the other words.

But again really awesome content and would make an amazing mobile website or app.

dlgeek a day ago

SPOILERS AHEAD

SPOILERS AHEAD

Today's challenge ("Sports Teams") was particularly easy because each one was plural. That made each one "unscramble a 4 letter word" instead of a 5. Might be a consideration for the future.

  • khazhoux a day ago

    Check out the big brain on Brad!!

    I didn't spot this :-)

skupig a day ago

Nice UI, but I think someone needs to say it: there's no novel concept here, I've seen the exact same game printed in magazines and on kids' menus. If you're trying to catch people's attention, you need a clever gimmick that they haven't seen before.

  • globular-toast a day ago

    Yeah, I don't really get it. Five unrelated anagrams? I was expecting something to happen but it's just the anagrams that I did in a fraction of the time given despite not having a clue what sports those teams play, assuming they exist.

moomin 15 hours ago

One small piece of feedback: typically these games do not allow proper nouns, because there’s too many of them. So having “Catan” be a valid word is pretty awful.

tartoran a day ago

For anyone interested in word games there's a very fun and free wordle like game I ended up playing daily for the past year, check out https://www.threemagicwords.app/ I'm not the author so this is not a shameless plug, just a good game that is playable on your phone without installing any app.

  • tasuki a day ago

    Oh no, that is crazy addicting. I usually don't fall for these types of things, but immediately got hooked on this one.

  • eps 14 hours ago

    This is really good. Thanks for mentioning it.

  • tuukkah a day ago

    Seconded. It's somewhat similar to this one as well.

WoodenChair a day ago

Quick UI suggestion: Let users playing on desktop type the letters.

  • Retr0id a day ago

    I spent several seconds trying to click on the "Build your word here" box to put the cursor there

angry_moose a day ago

A few pieces of feedback from me:

1) Keyboard input would be really nice, especially playing on desktop

2) A "give up" button instead of a 5 minute timeout would be appreciated

3) It might be more fun/challenging if you don't give the category, but have to guess the category after unscrambling the words.

  • evanb a day ago

    Keyboard is essential; my time was dominated not by the time it took me to solve but the time it took me to click around with my mouse.

DistractionRect a day ago

I agree, today's challenge was really easy. But I did enjoy the other days, I played all of them!

What I'd like is an option to show the answers after failing (not by default, so you can still choose to replay if you want). For instance, I cannot for the life of me get the music act that's associated with "FALMO".

tlh 8 hours ago

It can be a slog to build and release a game like this, so well done on getting it out! Personally, I think it’s quite well polished UI wise. UX wise I guess keyboard input as others have said would be nice. On mobile I really want to drag the letters to re-order them, - but - at the same time it works just fine. We’ve had loads of feedback for https://puzzlist.com/stackdown and I felt pretty overwhelmed so if you feel like that, be encouraged, squint your eyes and see all the positivity from what you’ve made!

y-curious 6 hours ago

I got the letters "AACNT" and even cheated online. The only word online dictionaries could make was "TACAN" and it wasn't accepted.

  • 1000100_1000101 4 hours ago

    I got stuck on Catan for a while too, as I assumed it was like most games and didn't use names.

    At some point I just moved on, and solved the next word, Chess, in like 2 seconds. The results claimed I spent a whole pile of time on Chess, since it has no idea which result I'm thinking of solving (though all the wrong guesses for Catan should have been a clue that the time should have gone towards Catan.)

    I'm not sure the per-word time values are useful if they can't be trusted to be accurate.

  • tczMUFlmoNk 6 hours ago

    Since the category is "Games", the answer is [Settlers of] CATAN.

derdi 12 hours ago

Nice game. Tedious to use on a laptop with a trackpad. You should allow keyboard input.

Managing accounts is a huge headache both for yourself and for your users. It's a bunch of code and responsibility for you to manage people's private data securely. It's one more password to manage for your users. You could just use cookies to track daily progress, like catfishing.net does. So what if that doesn't let me have my data available across browsers? It's just a game, tracking progress does not matter that much.

stephantul a day ago

Very nice! One confusing prompt is “not a valid word” when the word is actually valid, it’s just not the word you are looking for.

pnm45678 a day ago

The limiting time factor for me was the clicking around on the page. Allowing keyboard input somehow would be a plus.

dybber 6 hours ago

Didn’t see that there was a theme at first, and I think after trying some of the other dates having that theme makes it too easy

ascorbic 12 hours ago

I like it, but here's my feedback:

- let me use keyboard input - don't include proper nouns! I did't get catan because I wasn't expecting that - show the answers at the end. Still didn't get catan after, and anagram solvers didn't find it. It was only when I came here that I saw the answer

frankdenbow a day ago

Nice work! Would like to see what the correct result would have been for ones I didnt get after the time expires. Keep going!

tuukkah a day ago

I think you shouldn't include proper nouns (like there's one in the Apr 6 solution).

hn111 a day ago

Very nice! On iOS it does not seem to register fast consecutive taps correctly, if that’s fixed I would actually like to play this more often

genezeta 17 hours ago

While the game is ok, there's unfortunately a problem on Firefox on Android.

I know, who cares, only three people in the planet use Firefox on Android. But if you want to know anyway...

The problem is the sizes are not adjusted correctly and so the fixed header/upper part overlaps the scrambled word list, almost completely hiding the first word. You can, through some tricky scrolling, manage to see it and then solve it. But it's tricky. And ugly.

  • MrJohz 17 hours ago

    Fwiw, I am one of the other two people with Firefox on Android and am not having this issue, so it might be a question of screen size rather than browser?

    • cookie_monsta 14 hours ago

      The other guy checking in here. No problems with FF on Android for me either

      • genezeta 13 hours ago

        Ok then. I'll assume it's something on my part.

    • genezeta 16 hours ago

      Could be, but I've tried on the same phone on Chrome and it works there.

samg19 16 hours ago

- love the concept, it was unclear at first how to delete a single letter when the button clears the whole word. - I see the comments about a timer but maybe the user can have the option to enable/disable. - Ability to make words more challenging - ability to play previous day games - pop-up instructions for new users - would my mom know what to do when playing for the first time?

soneca a day ago

I think it has some potential, but I found today’s puzzle just too easy. I never play for speed, but even if I was, playing on a iPhone, it missed a lot of touches that I only noticed when I was typing a few letters ahead. So I had to come back, erase what I typed and start over. It was annoying already, but if I was playing for speed, it would be a deal breaker.

jonplackett a day ago

I’m not much of a puzzler, I like a crossword or a sudoku and that’s all really - but I didn’t understand what I was meant to do?

Edit; oh ok I get it now..

It could be fun but now I know what to do it’s not very challenging. The speed is more determined by the speed I can type that the words. Maybe one letter longer?

hn8726 14 hours ago

What I don't get is whether the mechanics of selecting letters are supposed to be significant. It's pretty odd to click `a b c`, then missclick `a` again and end up with `b c` which means I have to click `b` and `c` only to go for `a b c d` all over again

div3rs3 16 hours ago

Nice job! Pretty fun game.

Only improvement ideas I have are for a smoother start for new players:

1. Let the user start the game themselves so that they have a chance to read the rules without a stressful first impression.

2. Use a different label text than "Build your word here" as it sounds like a drag and drop target rather than an output.

fl4tul4 a day ago

To tell you a brutal truth, I dislike any timed game.

  • massive-fail a day ago

    Same! However, I think the OP has done a good job. On mini games like this, I guess it doesn't bother me. I only get frustrated if I have invested time and they throw a timer in. Such a dated mechanic.

windowshopping a day ago

Is this a word game? In all honesty I don't see how it isn't just 5 anagrams with a related theme. I don't know if I'd call that a word game.

eps 15 hours ago

On an older iPad I get "Application error: a client-side exception has occurred while loading www.whatsit.today (see the browser console for more information)." neatly centred on an otherwise blank page.

dr_ 10 hours ago

Is there an option where if you don’t guess a word, it tells you what it was (at least after the timer is up?).

kdamica a day ago

Fun game but you should disallow plurals. Overall I’d say use the same word rules as Wordle. Almost all my words were plurals and so were uninteresting, but if that was fixed I would play this!

  • mkate a day ago

    thanks a lot for the feedback and totally agree

kylecazar a day ago

I really like it (I play the NYT games daily). The UI is slick.

As others have mentioned categories could probably have broader/non-US content but that's easy. The site/format itself is great.

nrjames a day ago

I made a word game while playing with a few ideas, like anonymous usernames and leaderboards. I still poke at some aspects of it. There’s a rare scoring bug I need to isolate and fix. Anyhow, feel free to look. :)

https://www.gorillasuit.io/

Edit: coming up with a reasonable algorithm for scoring is far more difficult than it looks. I guess most of the word games floating around don't have scoring for a reason.

rcyeh 19 hours ago

Nice! One nit: if playing an archive game (from a previous date), when opening the calendar, would you show not the current month, but the month of the game? This would make it easier to go back to other dates.

whiterook6 a day ago

It's nice but it takes a million clicks to get to another day's puzzle. Tap to close the results page, Tap the toast to show the close button, tap the close button, tap the calendar, tap the day. Maybe some big left and right arrows at the top of the page?

n-gauge 14 hours ago

Just feedback from me: I enjoyed it and found it non frustrating to use. Not sure if I would create an account for it though.

stevage 16 hours ago

It should show instructions the first time, without prompting. I was just confused for a long time.

The icons at the start and end of each row were distracting and confusing.

alanbernstein 14 hours ago

Cool - it's nearly a subset of Jumble, which I prefer because of the secondary mechanism of solving a pun to guess backwards.

glitchc 16 hours ago

Great idea, like the game. Thanks for making and sharing!

jpjoi a day ago

This reminds me a lot of NYT strands, in the sense that it’s “multiple themed rounds of classic word game format X” In the strands example, the base word game is a word search in which they break the rules a bit to make it harder. Here it’s a simple word unscrambling. Makes me wonder what other games you could make by following this “themed rounds of X” format.

mcintyre1994 a day ago

Neat! I played a few days :) the only issue I had was that I found it quite easy to tap a previously selected letter, and that’d mess me up especially if it wasn’t the last letter so far in that word. I think it’d probably be better to add a backspace button in addition to the clear one, and not deselect letters by tapping them.

pnm45678 a day ago

Couple of minor bugs, one of which is arguably not a bug: 1. When you play a game for the first time it invites you to make an account. When you make an account, it seems to forget that you played that particular game already. 2. By manipulating the URL you can play games from the future.

nkrisc 10 hours ago

Saw timer, closed tab. Would try it if there's no timer.

chester195 a day ago

This was super fun and just played the whole back catalogue.

SPOILER BELOW

Took a few games to notice but one minor issue is that in each game the pattern for each row is the same, e.g 3rd row is 2,4,1,3,5. Randomising this would make it better.

willf 20 hours ago

I so hate timers. I left immediately. Sure, have a count up timer for those who what it, but make sure to allow it to be turned off permanently

electromech 20 hours ago

I love the game! I hate hate hate the timer though. Other than the timer I'd happily add this to my daily word game routine.

gizajob a day ago

Bit too easy to have repeat value

admiralrohan 14 hours ago

It starts the timer before I can understand what it is. So annoying.

rao-d 16 hours ago

First of all, great game, just the kind I love. Personally, I love the timer. I can see varying opinions though. Perhaps a toggle for easy mode (no timer) or hard mode (timer, track and beat your own time)

mottaquikarim 21 hours ago

I ended up building a word game last year for the wife and I to play, we kinda forgot about it but this post reminded me (so thanks for that, OP)

Just visited and turns out some people still play!

https://playfreestyle.co/new

cgomez a day ago

Pleasant and responsive lightweight design, but the game itself just has no difficulty to it.

Tried four puzzles and all were done in 15 seconds.

kevinventullo a day ago

So I actually like the timer and potential competitive aspect of it. If you want to lean into that, consider adding leaderboards and percentiles.

MattSayar a day ago

Fun! I look forward to seeing what future categories and words are. Do you have to manually curate them each day? How big is your backlog? Is there a way to automate it?

  • mkate a day ago

    thanks a lot :) yes my friend and I are designing the categories and the words manually with a tiny bit of help from AI tools but you can't fully trust them as they try to sneak in 6 and 4 letter words

    • MattSayar a day ago

      I have a Wordle-type clone I'm toying with and getting it to wrangle the correct letters is a harder problem than it seems. Hopefully you're able to streamline your design process so it's as painless as possible!

pnm45678 a day ago

I like the calendar where you can go back to play other days. Enhancement request: would be nice for this to have an indicator of which days you have already played.

  • mkate a day ago

    that's a great point! thanks a lot

maest 20 hours ago

> Professional Sports Teams

All American teams, so I got very few of them / care very little about them.

theyinwhy a day ago

Well done. 2 observations: when pressing the letters quickly it does not register them properly. I don't understand why the 5 letter limit.

pure-developer a day ago

The top hint makes it bit too easy, but I guess if there’s only multiple valid words you need to narrow it down by some prompt

bilater a day ago

Cool. I think low hanging fruit to add drag n drop. Some options are libraries like dnd-kit or hello-pangea/dnd.

ms7892 12 hours ago

Addictive. What was third word?

Hackbraten a day ago

Nice work, especially the minimalistic user interface. It runs fine on my low-powered smartphone, which is good.

IronCoder1 a day ago

Fascinating glimpse into the potential of AI to enhance development velocity. While the current capabilities are impressive, I wonder about the scalability and generalizability to more complex projects. Definitely a space to watch - tools like this could be transformative for developer productivity if limitations can be overcome.

hirako2000 a day ago

Less localized words would be better. Sports teams in the U.S. are not that popular outside the U.S.

UI is splendid.

coldtrait 18 hours ago

I like it because it scratches my jumble itch.

joshdavham a day ago

Will you open source this by any chance? I'd be curious how it was built!

ulfw 6 hours ago

Your mom loves you. Cherish that! I wish mine was still alive

ucirello 19 hours ago

les circuits de consécration sociale, sera d'autant plus efficace plus la distance sociale de l'objet consacrée - Bourdieu

LtWorf a day ago

Why is "loins" not a valid word? AFAIK it is.

I am the maintainer of parolottero, another word game (I made it to be used on plasma-mobile) and finding good word lists is not easy at all.

I have a decent one for italian but not for english. Which one are you using?

  • Retr0id a day ago

    It's not the name of an americentric sports team, though.

    • jayknight a day ago

      I didn't even notice the category until you said that, and was wondering the same thing.

andoando a day ago

For mobile a button to clear the row by the word next to each word would be nice.

1123581321 a day ago

It’s fun! There is occasionally out of order input on mobile when tapping quickly.

upmostly a day ago

This could be incredible. Kind of like Strands on NY Times but in Wordle format.

megadata a day ago

Might want to have an international version too?

I don't know US sport teams.

bhtru 17 hours ago

Someone needs to tell me what word could there be with TCAAN?

What dictionary are you using OP?

edit: IT'S CATAN.

Smh

markx2 a day ago

I see - thank you uMatrix - that you use plausible.io

I block all such tracking, so thanks for allowing me to play without that tracking.

I do realise that such blocking affects your stats so if you could devise a way to track without using an external service that would be great.

spicybright a day ago

Could you share how you pick each day's words?

  • mkate a day ago

    we design them ourselves a bit of a manual process but quite fun

whimsicalism a day ago

i think this was a bad first puzzle for posting on hn, seemed a bit on the easy side as well, but nice concept

iandanforth a day ago

First clue of "Professional Sports Teams" and I noped right out. Sportsball is a pretty big red flag that the content presented is not for me.

  • mkate a day ago

    there are actually other categories available. Check it out tomorrow and it won't be about sports :D

pnm45678 a day ago

It seems not to accept a correct answer, "ladel" for Wednesday, March 26, 2025 (minor spoiler, apologies!)

pope_meat 15 hours ago

My favorite part about your game is the A B testing with your mom liking it and not liking it.

Your mom liked the game I played with her too.

Got em.

astura 6 hours ago

I hate anagrams.

jxjnskkzxxhx a day ago

Sports teams? Who cares?

  • cgomez a day ago

    I will never understand responses like this.

  • mkate a day ago

    this is just one of the categories. There are other ones available and tomorrow's one won't be about sports :D

rco8786 a day ago

At first I though I was supposed to make one word using one letter from each row. I think that might be a fun variation, honestly.

card_zero a day ago

It said LOINS is "not a valid word".

  • GilbertErik a day ago

    There's no professional sports team (the category for the day) called the 'LOINS'

    • card_zero a day ago

      Oh. Well, I don't like sports of any kind. Except ones with robots. And stone skipping. And maybe indoor bowls if it doesn't get too intense.

      • evan_ a day ago

        You thought there might be a sports team called the Loins?

snozolli a day ago

"Build your word here" really confused me. I thought that was a text box that I was supposed to activate.

mouse_ a day ago

25 seconds here

i feel smug

zTgx 12 hours ago

[dead]